This jam is now over. It ran from 2018-10-06 00:00:00 to 2018-10-12 00:00:00. View results

Rules:

  • The Jam starts on Saturday the 6th of October at 00:00 UTC.
  • The Jam ends on Saturday the 13th of October at 00:00 UTC.
  • The game must be made with Unity.
  • It's a solo jam.
  • There is a theme that must be respected as well as basic mandatory features that must be implemented to match the theme.
  • For your game to be playable and testable, it must be built for at least one of the following platforms :
    1. WebGL
    2. Windows
  • You're free to use any graphical and audio resources you want, you don't have to create them from scratch.
  • You can use old code, toolsexternal libraries and assets from the Unity Store. But nothing that directly adds gameplay for you.
  • You must include the source code of your project made during the jam when submitting your game.
    • Of course you can share more if you want, up to the entire Unity project!


We highly recommend the game to be 2D.
You can do as you want, but most provided resources (assets, links) will be about 2D.

Building for several platforms is easy with Unity!
Keep in mind that the more platforms you distribute your game to, the more chances your game has to be played and rated!


Theme:

The theme and all other information about the Jam can be found on this page : https://sites.google.com/view/udh-jam-week-1/

Submissions(9)

All submissions
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Browser playable (7)
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Windows (2)
macOS (1)
Linux (1)

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UDH 2018 Game Jam Week #1
Shooter
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Winning submission of the UDH Week 1 game jam. Theme: Shoot 'em up.
Shooter
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A space shooter
Shooter
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Shooter
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The title pretty much sums it
Shooter
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Slow motion based top-down shooter
Action
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Gameplay footage in the description. A fast-paced shoot-em-up made for the first Unity Dev Hub Game Jam.
Shooter