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Midos Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.675 | 3.929 |
Fun | #3 | 3.608 | 3.857 |
Innovation | #4 | 3.341 | 3.571 |
Theme | #4 | 4.543 | 4.857 |
Gameplay | #4 | 3.207 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
Quonix#5735
Source code
https://github.com/Quonix5/Midos-Escape
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Comments
If there was an UI category you'd definitely win. The game it self is also pretty enjoyable (I loved it), nice gameplay, however, there are some bugs (The health going over a 100% , a zone on the bottom of the arena that is blocked by the UI and if you kill someone there you cant loot him and the fact that the endless mode, well, ends). Besides fixing this bugs the only thing I'd change would be how long it takes to level up the weapon and spawn the first flamethrower, i think it takes way to long.
EDIT: My bad, I had the old version, the bugs I pointed were indeed fixed, and the game is awesome!
No linux version :(
Definitely an interesting take. Really nice looking graphics and sounds, ignoring the few bugs I found it has a lot of polish visually. Looks to be pretty solidly made. However I felt the gameplay was lack-luster, it wasn't bad - but it wasn't anything particularly special. The drops from enemies was neat, and that added some flavor for sure, but outside of that it felt very much like a grind fest.
All my comments for entries are at https://pastebin.com/6YDRHKAW