Was surprised by this one, the rat king growing as you gain powerups is a great concept and it was executed in a way that really exemplified the idea while not ignoring the careful gameplay balance that a lot of vampire survivors like clones tend to. I didn't get to play it multiple times to get a sense of the amount of variation between runs, but it felt as though there was a lot of attention put into matching the pace and number of enemies with the ridiculous regeneration of the player. That delicate gameplay felt alright here which is hard for these games so kudos.
Besides that the hard cap of 50 cheese really just lead to so many cats spawning it slowed down the game at which I intentionally had to end, getting a score of around 46220 I think. The sound effects were really great but the game could do with a backing track. In the same vein the sprites and UI are neat and clean but a background for the stage would be good. Other than that this was an amazing interpretation and implementation of the theme and was very engaging. Well done!
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