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Xenolith's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art and Sound | #3 | 4.333 | 4.333 |
Atmosphere | #7 | 4.000 | 4.000 |
Scary | #8 | 2.833 | 2.833 |
Mechanics | #11 | 2.667 | 2.667 |
Theme | #11 | 3.167 | 3.167 |
Creativity | #12 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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I know, I don't have my itch.io on here, but I wanted to make sure, that my account is linked to the project. I am Ted Sharygin in the list, fyi
At first I wasn't sure what I had to do, but then I figured out I had to visit all the places and get rid of all the words. It looks really great. I think the art is fantastic! My one critique would be that im not sure what the camera mode does or why I need to switch into it and why that creepy model is always overlaid on my view finder. Maybe when you switch to 1st person you can have an overlay that looks like a camera viewfinder so that you know you are in camera mode.
Greetings! I'm one of the 3D artists in the game.
First of all, thank you for your comment, we are happy to receive feedback from those who play our game. You have to switch to camera mode because with that you can take photos of the objects listed on the list that appears at the top left of the screen (that's why they then disappear, because you took the photo of the right object) . As for the creepy character appearing in the photos, that should only happen if you took the photo of the wrong object.
Gotcha! That's why he kept showing up. Though there doesn't seem to be any penalty for shooting the wrong thing. I know a lot of games give you a little camera overlay when you are in camera mode and some highlight the UI in green if you are pointing at the correct object for instance. Adding that to the camera view would definitely make it easier to communicate to the player that they are pointing at an object of interest that you need to take a photo of.
This game has a lot of potential. I love the world building, but I think there are some missed opportunities to build up some atmosphere. I guess some sounds would do the trick. Nevertheless it was fun to play this entry and experience what you did with the theme! :)
Thank you for the feedback!
For the sound the fault is mine, I had implementation problems. The Sound Designer did a great job and we will fix it soon.
I'm very glad you liked the atmosphere, we definitely could have done more, but I think it's a good starting point for the future.
Thank you
See you soon