Very nice and fun! Great job!
Stuck Scarf
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Got stuck at the cauldrons because of a bug: I don't know what exactly I've done incorrectly, but when I started moving the cauldron, lighting the fire, and filling it with water, all of a sudden I couldn't move. I could only pick the cauldron up and move it around, without my character moving. Other than this issue, the game is really well done and has a really cool concept. Keep up the good work!
I love the art style, music, and sfx of this game! Phenomenal work! I do however, don't like how luck-based the game is. I know Minesweeper is similar, but it did have a number of empty cells specifically to allow the players to start off somewhere, so they can deduct their way around the field. I think if you allow empty cells in your game, it would be vastly improved! There was also a small issue of my mouse inputs pressing the cell adjacent to the one I was aiming, but that's a browser and screen specific bug.
Overall, I loved it, but it could be improved with a more user-friendly game loop.
This was beautiful, but I sadly can't play much of it. This game is polished like a granite floor at the Notre Dame, wonderful cheerful music, great artwork, shader work, and everything else one can think of, but I just can't play this game properly. I barely managed to get one fish unlocked, and yet the start rotation system just did not click for me. In addition, nothing in the game itself even lets you know what to do, so I had no idea that I had to look for star clusters in the first place, and I only found out about it at the game's page. Please, don't take this the wrong way, as I still love everything else about this game.
I believe I might've run into one of the bugs you mentioned, as I could not hear any music or SFX while playing the game. I don't blame you though, as most likely it was because I am using Opera, and lots of web browser stuff really doesn't like it for one reason or another. I love the art of the main character and the ship interior, but I swear I could not see any fish I was catching either.
Either way, this is a great submission! Hope you continue to work on the project!
I believe I might've run into one of the bugs you mentioned, as I could not hear any music or SFX while playing the game. I don't blame you though, as most likely it was because I am using Opera, and lots of web browser stuff really doesn't like it for one reason or another. I love the art of the main character and the ship interior, but I swear I could not see any fish I was catching either.
Either way, this is a great submission! Hope you continue to work on the project!
Thank you for the reply and the feedback! I don't have a widescreen myself, so the issue did slip through the cracks. I'll make sure to pay greater attention to that in the future.
I need to add that you can control most of the game using keyboard, including selecting fish via number keys in all menus. The only thing you need the mouse for is the Main Menu, Proceed/Reset/Give Up in the Day Menu, and Price changing.
Appreciate the complement! Thank you for the feedback as well. I was playing around with the shop and fishing time cycles, and stick with this combo, as the other combos were too easy to get through.
It's supposed to make them less likely to be bought, but I was very mathematical when calculating the probability, so it's very likely that you just got lucky/unlucky.