Yeah working on a fix for that. Try the previous version as this doesn't change anything on the VR side of things.
Ameripon
Creator of
Recent community posts
Thanks! I did plan for the other knights and multiple rounds but the scope quickly started to grow out of control so I had to reel it in. I think ill finish it up by adding in the knights. I need to redo the Map so that you can LOSE territory as well, but again that was a bit out of my scope for just a week of work. Adding other angles for the NSFW scene is a great idea though, easy to do too, definitely going to add that in.
This was your best entry yet! I really enjoyed this one! The gameplay was fun, the story was engaging too! I didn't quite get what the sexperience did or why I needed to gather all the people around since it seemed like she could only take 1 or 2 at a time, but the little back and forth story between them really made up for all of that. Great job!!!
Windows! I will give VR a try when I get a chance!
A few things that stood out to me, it was quite hard to grab some of the objects, you had to crouch to grab them. Also its not clear that you need to go to the exit that is lit up in the school level or how many objects you should pickup. I would like some control options to I know what to press as well, I just sprinted away from the girls and that seemed to work much better than trying to sneak around.
Im on android, so I havent had a chance to try it on iphone. I'll see if I can't snatch the wife's iphone and play some of this naughty game on there without her finding out. haha. My first foray into working with mobile, I'll have to look into it more and see what could be causing the issue on iphone.
Yeah, thats great feedback. I think its mostly due to me not getting a chance to playtest the game with other people before I released it. I was already so used to playing as the snake it was easy for me to figure out how to play and move. But putting the hearts earlier before the navigation over the guitar and through the boxes would make more sense. Thanks!
I mean direct instructions in the actual game. None of the button presses or instructions for how to play are in the actual game they are on the page of the game but not the actual game. So when I bring up the page on my screen I only see game to play I don't even see the text for the about or controls unless I scroll down. My first inclination was to just press play and then it starts the game right away and I don't know what I have to do.
You could easily fix this with some in game prompts like, "Left click on the monster" or "Move your mouse" etc.