Play hunting
Randomaly Bounty Gunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #28 | 3.263 | 3.263 |
Gameplay Innovation | #41 | 2.895 | 2.895 |
Visuals | #51 | 3.132 | 3.132 |
Unexpectedness | #60 | 2.816 | 2.816 |
Fun | #65 | 2.763 | 2.763 |
Overall | #75 | 2.789 | 2.789 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
No premade assets, everything was made during the jam period. Except Phaser engine, of course.
How many members in your team?
Team of 1
List each team member's role, along with their social media / website links!
Artem Flo — idea, coding, graphics, sounds, music and everything else
Anything you want to say to players before they play?
Controls: Arrows/WSAD, space, mouse. Carefully read the description on the game page.
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Comments
Very difficult!
Very twitchy gameplay, the movement is hard to wrap your head around, I managed to get down to 4 kills remaining and then I accidentally restarted the game :/
Very unexpected when it switched to using rocks as weapons!
Yeah, game get slighty hardcore and chaotic. But now I don't have time to fix it. Probably after the jam I'll make a big "real-game" version and make gameplay easier.
It's sad to hear, but it's known bug. You can try turning everything off in the Options -> Performance section.
Probably after the jam)