Oh, wow, thanks for the review. I mean, your post looks like a review in some game magazine :D It's so cool, I am really impressed. Thank you!
Artem Flo / aturbidflow / kubikámi
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Technically, Android apps can be easily run through https://www.bluestacks.com/ru/index.html on PC (and, probably, on MAC, I think). You can find someone with PC to test your Android build this way) Just an idea.
It still not working. Steps to reproduce:
1. Run game
2. Click "Play" (with mouse LMB)
3. Press "2" to select weapon
4. RMB to AIM (do not release)
5. LMB to shoot -- nothing happens
Here is a video (i'm clicking all the way) https://1drv.ms/v/s!Ao0qx4Sp-qCcqKRjeCKW-leIzcTMZA?e=dUmfWP
When I'm playing 3D puzzle, I'm expecting camera movement like in Portal or like in The Talos Principle. But camera in this game sucks on all levels, sorry. Even with "mouse sensivity" option it moving extremely weird.
UPD. Ah, and one more thing. If playing the browser version, Control+Mouse wheel zooms the entire page, not changing the FOV.
I'm not the big lover of such genre (because of controls, which good in 3D, but sucks in 2D), but I think it's a good game with original mechanics (enemies in the puzzle game? Why not. Using dead enemies as Companion Cube? Also why not.). Imho, only thing is to bee polished is graphics. Everything else is pretty good.