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Monster Mart's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #5 | 3.556 | 3.556 |
Game Mechanics | #20 | 2.500 | 2.500 |
Overall | #20 | 2.630 | 2.630 |
Interpretation of the Theme(s) | #41 | 1.833 | 1.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved playing this, thank you so much for participating!
The game is solid, visuals are very good
RATE BACK PLS :)
Nice game, with stylish visuals and a fun concept.
Controls need a bit of polish, for example when I click to drag and drop an item, when it is in front of a box that gives a body part, the box also gets clicked (a simple fix that wouldn't involve having to mess with raycast results would be to move the boxes up by a bit so that the body parts don't fall on the ground right in front of the boxes, and the chance of clicking a body part together with a box is lower), plus also the cleaver doesn't feel right (oftentimes I find it removing the whole body entirely instead of the head or arm or leg I want to remove, which is tedious as it completely erases the progress on the monster you are creating).
I feel like the "building" of the monster doesn't really fit well with the jam's theme, but the theme is optional, so that's besides the point of the feedback I can give you.
Overall, the game seems fun, and polishing the controls a bit would make for a nice pick and play game, on mobile specifically, so good job to the team :D
Thanks for the elaborate feedback!
I like the graphic design.
The visual style is very good! Everything looks polished. I just didn't like that the body parts appear randomly, sometimes you have to click on the boxes a bunch of times. I think if you add a selection of parts and a little tutorial it would make a good game!
A very valid point! Thanks for pointing that out.