Thanks for the elaborate feedback!
Ethan Nelis
Creator of
Recent community posts
Fun, relaxing little platformer with a nice to control player character.
I think the effect of the Magio stones could be communicated a bit better to the player though.
Also some funky stuff happens sometimes when you're standing on a pressure plate such as the obstacle quickly altering between being active and inactive.
Nonetheless, I had a good time with this one, good job!
Like the concept of mixing a match 3 game with auto-battler like gameplay.
However the match 3 aspect as of now seems a bit buggy and can be cluncky to control.
I also think having a visual for the spells you cast would have been a nice bit of extra polish.
Overall I think it's still quite enjoyable so good job!
This is a fun, chaotic party game which made me laugh out loud many times.
I do feel like the dash could be a bit more effective as for now it's quite limited. Also I think limiting the time you can hold onto the ball might be a good thing. Lastly adding some obstacles in the center of the playfield could give players some more hiding spots and make the game more tactical.
Had a great time playing this one!
Fun little rythm game which rapidly increases in difficulty and has good player feedback on the punches.
I do feel like the game is a bit too simplistic in it's current state. What if you added an extra lane and allowed the player to switch between lanes while punching? Other than that I think adding a leaderboard (even a local one) would could benefit the game and add to the replayability.
Nice game given the limited timeframe it was created in!
Simple yet fun game which is easy to control and has nostalgic ps1 graphics.
I feel like the shift button should be avoid using in general as it makes you move uncontrollably and doesn't really give you any benefit. The moving parts are sometimes difficult to anticipate which could make it feel unfair when colliding with them. Also, I think adding some stuff to collect or some branching parts to choose between could make the game more interesting.
In general I had fun playing this game, so good job!