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General's Will's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Mechanics | #20 | 2.500 | 2.500 |
Overall | #24 | 2.479 | 2.479 |
Interpretation of the Theme(s) | #25 | 2.563 | 2.563 |
Design | #28 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
For some reason I was struggling to shoot my enemies troops, but I really like the concept & gameplay. Thank you so much for participating - a great little game!
a good idea for the 'Expanding' theme, but playing the game, it doesn't feel like expanding. it might be due to how the game is played, but I don't seem to win and it feels like my enemy is expanding more than me.
it is a good concept and I know what the game is supposed to be, but it's a game where you can't win.
A cool idea
Very nice game. Shooting and adding new bases during game makes it feel fresher and better than usual "reproduce in base and sent to another" game. Simplistic and clean design is pleasant to the eye, but a bit too white. Board looks good in white, because it fells tactical this way, but you could try putting grass under the trees (and on the board too if you feel like it).
The experience of directing your troops to the enemy base is fun. I enjoy making my decision and achieving great results. It could be better with good art and music. It would also be nice if you can transfer your troops to your owned tower and make the numbers go bigger.
Somehow, this remind me of Airmech Arena, not related but it did. Minimalist and with some difficult curves at the beggining of each level :>
game really need some sounds. but the design is great. (can you rate me?my game need polishing, I would appreciate it.)
I liked the game, but it could do with some sounds and it gets a bit easy if you can get passed the first few enemies. If you have the time, please try out my game!