I love the concept of the game. When I figured out the mechanics, I was like "Oh this is cool". One thing that I will nitpick are the level design on the wall jump. But then I guess you will need some resources for that to be fix. Like iteration and playtesting. Overall. This game is amazing.
Pogu
Creator of
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I love Papers, Please. It inspired me to make my own game. A spin off of Papers, Please but you are dealing with job interviews. Hi Lucas Pope, if you are seeing this, I just want to thank you for this wonderful medium of art you created. It gives me hope, and inspiration to move on during this job layoffs in game industry.
OMGosh - Thank you for your very useful feedback. This meant alot to us. I can't believed you manage to figure out those Scout and Watch Tower hidden mechanics. They provide Moral boost to soldier which boost their defense. I think you are the first person to discover it. Actually I want to show what those characters are capable to the players but unfortunately we run out of time. Once again I appreciate you taking your time. Your feedback will definitely be consider if we try to expand our game.
The game feels very polished and the aesthetic is very good. My main concern is on the onboarding stage, because I could not figure out what to do. I tried to read the tutorial but I am still lost. For example, I don't have any resources to build my first building and I don't know how to gather any resource. I put all my people in the town and I'm not sure what it does. There are so much room to work on but the idea is great. I love this type of game but too bad I could not play it properly the way you design.
I'm very impressed only two people worked on this game. Good job guys. I would love to give you more feedback but sorry I got a blocker.
Music is a banger. The concept is good but lacking some tutorial. I was confuse at first but manage to figure out after reading the website description. As a player I felt kind of a little lost on what I'm trying to achieve here. That might be something to work about if you are going to expand this.
I throw this here and hope for the best. I am looking for validating my concept here https://itch.io/jam/brackeys-9/rate/1923375
I'll also feedback your game tomorrow.
I also came from your challenge thread. I want to say something different than the rest of other comments here. I will be brutally honest here. The game doesn't appeal me that much to play longer than the second stage. In my opinion it doesn't provide much value other than being the players should be very precise with your control of movement and move to the next stage. The reason I said it doesn't appeal is because the control is buggy and the movement is weird (Those are your selling point to this kind of game but it's not good.) Game design needs a lot of work. This is very subjective area and it takes a lot of iteration to get used to it. Games should be emotional, mechanics are there to deliver those emotion.
Thank you for giving us opportunity to play our game, here is mine: https://itch.io/jam/brackeys-9/rate/1923375