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MechConnect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 3.600 | 3.600 |
Mechanics | #8 | 3.200 | 3.200 |
Usability (Does it work) | #10 | 4.000 | 4.000 |
Relevant to PhaseConnect | #10 | 4.300 | 4.300 |
Visual Asthetic | #10 | 3.200 | 3.200 |
Overall | #10 | 3.283 | 3.283 |
Use of sub theme | #13 | 1.400 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute! Love the mech designs. Minor point I found a touch jarring; you can change the shadow distance in Unity's project settings so that they don't fade in when you get closer to the walls/cylinders. Can't imagine it'll hit the performance too hard here.
Thanks!
Yeah, I noticed the shadow thing when Jelly was playing it x)
Really cool game, mouse doesn't capture in the browser version and the music is wayy too loud >~<.
I think that after the jam this would be a cool game to flesh out into more of a game!
thanks!
>mouse doesn't capture in the browser version
even in fullscreen?
as for music/sound - yeah, a volume setting would be a must if I update this game more after the jam 'xD
Yup to both :P
Reminds me a bit of old early era 3D DOS games (in a good way)
:D