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Cubic Timeline Productions

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A member registered Sep 18, 2017 · View creator page →

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Impressive work  for the time frame it was done in.

Well done, good implementation of the concept. Initially I found the controls a bit frustrating but it added to the feeling of helplessness.

Great use of atmosphere. Really good choice of visuals and sound.

Fun little game sorta a lunar lander feel to it. Also NASA CUTE

It should unlock when you clear the level. If you got hit by a projectile or explosion as the boss was exploding you might see something like this occur but the popup should indicate still you failed the level.

Really neat idea for a community game.

Cool mechanic but the player attacks feel a little under powered unless I am missing something.

Solid little twist on solitaire.

Really fun puzzle mechanics, but I got stuck part way through. Love the sideways walking bit.

Good implementation of the base TD mechanics even if unfinished

This was a really interesting concept and I was looking forward to playing it. Well done.

fun goofy sounds and a great use of theme.

Simple, cute, short, good use of a simple character graphic to give it charm.

Reminds me a bit of old early era 3D DOS games (in a good way)

Fun card mechanic with the generations.

Fun little game, took me a minute to figure out what I was doing though

Very well done

Very well done.

it only plays once on the first playthrough

The upload process can be a bit confusing on itch if people have problems we have ways of adding games post jam. If it shows up on the jam submission page you are good.

You can submit any time before the end of the jam and there is a hour when the jam ends to give people time to submit.

I have done probably 40+ game jams over my career and the challenge in my experience is the project management more than the ideas or even people's abilities. The best thing in my opinion you can take form this is to get a little better at scope and project management.

You actually can play against ai, just need to change he controller selection for a character to computer. I'll have to look into why that is freezing though it should exit back to the title after declaring a winner.

Yea I spent way to much time trying to make sure I had all the phase one girls in and making them all have varied gameplay so a lot of QOL and testing sorta fell by the wayside.

Hi, Projects are being discussed in a couple places. The phase connect "Fan-works" channel of the official discord has some discussion and there is some discussion in the various fan servers most active place has been the Capippicord server but there has also been some sharing of work on twitter under the #phaseJam hastag.

Next one of these we do we likely will setup a dedicated discord server for it. First time doing this so there is a bit of jank.

https://cubictimeline.itch.io/vulture

It's a little wonky since this was a game jam, but if you stand next to the can opener and hold the interaction button you should feed them slowly. Sometimes you need to walk away  from the can opener and come back to get detection working.

Honestly at the end of the jam the cats feeding hit region was a little buggy due to a flag not resetting. Walking away from the can opener and then re-approaching it will reset cats that are not feeding. Holding the feed button can also help.