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Untitled Game Jam #34's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Enjoyment | #5 | 2.907 | 3.250 |
Visuals | #5 | 3.130 | 3.500 |
Creativity | #5 | 2.907 | 3.250 |
Audio | #5 | 2.236 | 2.500 |
Use of Theme | #5 | 2.907 | 3.250 |
Gameplay Enjoyment | #5 | 2.683 | 3.000 |
Overall | #5 | 2.795 | 3.125 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the world is MASSIVE lmao
the game has flaws (you can't lose, you can't win, no reticle, no sound etc. etc.) but i still had fun running around the grid climbing mountains that i didnt think i would be able to climb.
fun submission
ya the hud was one of the things that got last min removed to try and just get the game exported I had a reticle and a timer and such but ya unity was being a butt
I like the almost dismemberment on the enemies. I also like the grid like terrain generation. At some low points on the map I wouldn't be able to touch the ground; like there was an invisible plane. The plane also blocked some line traces for the gun. Wish there was sound, unless that was my error. Good prototype for you first 3d game in unity and for your second jam. This was my fifth jam. This jam is great because the creators of the jam play your games and give feedback on youtube.
ah ok updating unity to the beta version (which i had to do to even build the game) seems to have broken how the water was rendered which was as you guessed a plane sadness XD