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patricklydon

46
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8
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8
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A member registered Feb 29, 2020 · View creator page →

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didnt have time to finish it all but it was fun and intuitive. the whole game changes as you are able to flick farther like katamari when you get bigger

i was a pro by the end, it was fun! i hope you expand upon it <3

i love the doomguy kanye face <3

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Hell yeah, that's a throwback. Thanks for checking it out

big Happy Wheels vibes and not in a bad way

i got to level 7 and one-shotted him... time management is not my strong suit either i guess lol. fun submission, it's a little lacking in depth, but making a functional turn based rpg in like a week is an achievement

 I always love the mech/kaiju aesthetic <3 It would be nice to have some text labels on the different systems so I'm not guessing and checking what they do. Fantastic take on the theme and a shame about the badly timed bugs 

lots of fun once i realized you can place the bomb guy ANYWHERE lol. all the summons are well designed as a toolkit and visually.

fun and satisfying. 2d sprites in a 3d environment has always had a natural charm 

cool concept and interpretation of the theme. I killed the old lady lol

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it's a great minigame collection, they're like among us tasks. It could use some info telling you which system you're interacting with, some are easy to tell like the lights but others aren't as obvious. The art is fun to look at, a nice cohesive style.

I'm no good at rhythm games but i had fun learning the systems and i had it down by like level 3.  Presentation is fantastic and slick, there is no confusing the different elements of the level and its just plain satisfying to look at.

Learning curve is a little steep for rookie players, as others mentioned. I see you mentioned you were thinking about a difficulty slider, i think that would be a fantastic addition if you choose to continue or rework this project.

My lack of skill in the genre will not effect your rating negatively lol. Great work.

Super stylish and presents a lot more depth than i was first expecting :) I'm hooked, I'll be back to finish the story

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Well done, on-theme, and made me chuckle

super fun and charming <3 

I'll be back to beat this one.

Thank you for playing! yes most of the bugs you mentioned are known. I appreciate your more personal input on other matters, noted. <3

Very good stuff, and a very promising progression of your previous work. Many ideas that you touched upon previously were fully fleshed out this time around.


"A miner's helmet"

very cool stuff, the physics are fun and sometimes you can catch some crazy air lol. Feels like it could easily be fleshed out into a larger scale project

very fun, it reads like a childrens book but with more adult jokes lol

very good! I would say the only thing missing is a few lines of code to make the difficulty increase over time

maybe one universal button to advance to the next phase (like enter or space or something easy to guess) and a display for what weapon you are using (unless there was one and I missed it). Regardless, one of my fav games of the jam <3

very cool idea. controls are a little unintuitive, but once you get it its a very fun kind of strategy game

its fun when you win and when you mess up lol. great job

very fun, the explosions are satisfying

thanks for checking it out!

got pretty far but now I'm stumped. cool idea

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aw bummer, i had them working during testing. thanks for playing!


edit: they're working as intended now, thanks for the heads up lol

very cool take on the theme, procedural city is a nice touch

i just murdered 62,000 people and i had a great time doing it

the world is MASSIVE lmao
the game has flaws (you can't lose, you can't win, no reticle, no sound etc. etc.) but i still had fun running around the grid climbing mountains that i didnt think i would be able to climb.

fun submission

thanks lol you can jump too 😲

Ill play your submission when i get a chance

Anyone want me to make some 2d art for them, hit me up on discord

pigeon wings #4459

Cool and creepy. The bizarre audio and visuals do a good job of making the player feel uneasy.

I always like to see GM Studio's 3D engine get some love <3

Simple, yet enjoyable. my best is 18721 :P

Good stuff Kiz. Tbh jumping and dashing around is really fun and I found myself trying to parkour more than I was trying to get to the end lolol. You could probably make a game based around just that mechanic

A little buggy, but very enjoyable when the cultists go where i tell them <3

she'll kick your ass at a later date lol. thanks for checking it out 

cool concept <3 got to 662

ohhhh ok my bad lol <3


i'll check it out in its current form