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I like the almost dismemberment on the enemies. I also like the grid like terrain generation. At some low points on the map I wouldn't be able to touch the ground; like there was an invisible plane. The plane also blocked some line traces for the gun.  Wish there was sound, unless that was my error. Good prototype for you first 3d game in unity and for your second jam. This was my fifth jam. This jam is great because the creators of the jam play your games and give feedback on youtube.

ah ok updating unity to the beta version (which i had to do to even build the game)  seems to have broken how the water was rendered which was as you guessed a plane sadness XD