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Maze Crawler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #6 | 3.469 | 3.800 |
Visuals | #6 | 2.556 | 2.800 |
Overall Enjoyment | #7 | 2.556 | 2.800 |
Creativity | #7 | 2.921 | 3.200 |
Audio | #7 | 1.643 | 1.800 |
Gameplay Enjoyment | #7 | 2.373 | 2.600 |
Overall | #7 | 2.586 | 2.833 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The dim vision, close confines and ghosts coming out of the walls made for a nervous feel to gameplay, which was very effective. it made me play with a lot of caution, had flashbacks to the first time going into New Londo in Dark Souls, never knowing when a ghost would ambush you through a wall.
Not sure if I missed something with the controls. I was using wasd, clicking space to fire with the same hand and aiming with mouse, felt like I needed three hands.
Cool game, although I wasn't sure what the objective was. I shot some dudes, found a key and explored it all with seemingly no purpose for the key. Good potential for putting secrets into the maze because of the dim lighting, making you stumbling through it all, not knowing what is coming next.
There really was no purpose, but you probabkly found a weapon, as i have 1 hidden in each map