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A jam submission

Side TrackedView game page

The solutions are off the rails, the train is not
Submitted by Sindarin27 — 8 minutes, 11 seconds before the deadline
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Side Tracked's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.0564.056
Gameplay#13.6673.667
Art#15.0005.000
Coolness^TM#24.4444.444
Theme#43.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

git repository
https://github.com/Sindarin27/SideTracked

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Comments

Submitted

Really pretty and nice camera-ing (incl the blurring). Ngl I didn't get past one of the V tracks (the second one?) at first, but other than that the puzzles are nice.

Submitted

Really fucking cool! I played with my wood train tracks for hours every day when I was younger, this took me right back to those good old days. The solutions were interesting and creative, and like Sander said very cool and out of the box. If this was like one of those offline android games with hundreds of levels I would probably spend multiple plane flights and car rides replaying this game. It doesn't fit the theme very well, except if it directs to the player (me) being stupid and working.

Submitted

I loved the cute nostalgic vibes ^-^. The gameplay was a bit scuffed, it was hard sometimes to get the trains to go the right way, but it gets points for the surprise of being able to control the cars. I don't really know what the puzzles were, I kinda just moved the vehicles that I could move

This is super cool! The puzzles were satisfying. I wish there were more of them, but you already did a lot in 2 days. I didn't know you could move things other than the train at first, so it took me a long time to get past the boulder. I tried to ram it from a screen away, and the slow camera transitions kept interrupting the speed which was very frustrating. If this were a real game, I hope the intro level would give an on-screen tip to move an object outside the tracks to avoid this situation. That is my only complaint about the game.

I think this would be great for a 'Think outside the box' theme. I think it fits for this theme but not very well, as the solutions strike me as clever and not stupid.

But the art direction in this game is amazing! I think it was a great idea to use assets for everything, this way you could spend more time composing your scenes and making a cohesive design.  The post-processing effects make the game look very professional.