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The Bunny and The Bat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #14 | 2.846 | 3.000 |
Music & Sound | #14 | 2.635 | 2.778 |
Theme & Focus | #16 | 2.424 | 2.556 |
X Factor | #17 | 2.003 | 2.111 |
Fun & Design | #17 | 2.530 | 2.667 |
Overall | #17 | 2.424 | 2.556 |
Technical | #18 | 2.108 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
Focus: Vertical Mode
- 480x720
- 2D, automatic vertical scrolling up
Theme: BINARY
- Healing, dealing damage
- 2 colors: Black and white
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Everything is Tiny
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Comments
Super cute and great retro feel. It's a little punishing that if you miss anything they keep shooting at you from the side which is hard if not impossible to dodge. The level does get a bit busy and it can be hard to tell everything apart due to the one bit art. I think you did a great job with it but some color might be a big help to make things more identifiable.
I really liked the art. I'm not sure if the size ratio was affected by my screen size but I often lost the ship in the field. I think maybe scaling the ship up and down when firing would help it stand out expecially once the page gets cluttered with enemies. It was also a little hard to tell the difference between the background and the foreground because of the 1 bit colour.
fun play well done to make it 1 bit
biggest problem is the lack of bounds , making us yeet away from the screen