Play game
Candy Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #105 | 3.500 | 3.500 |
Technical Implementation | #145 | 3.125 | 3.125 |
Theme/Limitation | #178 | 3.250 | 3.250 |
Overall | #193 | 2.975 | 2.975 |
Graphics/Animation | #194 | 3.000 | 3.000 |
Music/Sound | #307 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You collect candy with the goal of getting the Cake, then make your way back to the start.
What was your team size?
3-4
You and 2-3 other jammers
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
Leave a comment
Log in with itch.io to leave a comment.
Comments
What a fun game! I love the candy theme, and the little marshmallow girl. I haven't seen many games that use 2.5D, so that's really cool and unique. I really like the level design. The jellies, and boost mechanic gave me a lot of nostalgia for the barrels in Donkey Kong Country. Also the chaos of the items falling on the girl when I beat a level is really funny. To complete the experience, this game really needs sound and music. But either way, I love it!
I hope you play our game as I played your game
Great game, well done!
Very very Cool! Love the idea and the graphics! Struggled a bit with the jump myself.
3D can be tough in a jam and you knocked it out of the park! Would have loved some sounds effects but other than that really great work!
It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!
Nice idea. I liked the game mechanics but I noticed that sometimes the jump is not responsive.