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Present Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #258 | 2.453 | 3.167 |
Music/Sound | #283 | 1.936 | 2.500 |
Theme/Limitation | #287 | 2.195 | 2.833 |
Overall | #317 | 1.911 | 2.467 |
Technical Implementation | #358 | 1.549 | 2.000 |
Fun/Design | #374 | 1.420 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Santa is your BOSS, and you're on a thin platform(on the edge)
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Pico 8
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Comments
The simple art is cute but the control is terrible making it hard to get any present.
I like the art, it's simple and cute, and the idea is nice and fun. However, player movement is a bit unwieldy and sometimes the presents just pass right through me. I think the player should have a lower speed cap to have a bit more control over their movement. Also, double check your hitboxes as they might not be triggering properly