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A jam submission

Desk TrollsView game page

When the humans are away, the trolls shall play. With you as their BOSS, direct them in causing mischief
Submitted by awrgamedev — 1 day, 1 hour before the deadline
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Desk Trolls's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#2092.5463.600
Theme/Limitation#3131.9802.800
Graphics/Animation#3241.8382.600
Overall#3301.8102.560
Technical Implementation#3721.4142.000
Fun/Design#3811.2731.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
You a boss who will order their trolls to put items On the Edge, to be removed from the family room table

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity, C#, Blender, GIMP

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Comments

Submitted (1 edit)

Nice game! I had a hard time understanding the controls but else to that I don't see any problems.

Submitted

Great models and I love how you can move the camera around. It took me a bit to get used to how to play but overall I think it's well done.

Submitted

I like the idea, and I can see what you're going for, but I got really tripped up trying to interact with things.

Maybe I just didn't figure out the control scheme? Having the monkeys deselect after issuing one order was a little frustrating. I could pretty reliably get them to pick things up, but then couldn't make them move? Even with the items that had a 1 over them. In my two games I only successfully got rid of one item. I felt like I'd started understanding it, but when I went to deal with the next one both my monkeys got stuck behind the big mug and I couldn't select either of them.

I enjoyed the music though, and the TODO list was a nice way of setting out some goals to achieve