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Desk Trolls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #209 | 2.546 | 3.600 |
Theme/Limitation | #313 | 1.980 | 2.800 |
Graphics/Animation | #324 | 1.838 | 2.600 |
Overall | #330 | 1.810 | 2.560 |
Technical Implementation | #372 | 1.414 | 2.000 |
Fun/Design | #381 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You a boss who will order their trolls to put items On the Edge, to be removed from the family room table
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity, C#, Blender, GIMP
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Comments
Nice game! I had a hard time understanding the controls but else to that I don't see any problems.
Great models and I love how you can move the camera around. It took me a bit to get used to how to play but overall I think it's well done.
I like the idea, and I can see what you're going for, but I got really tripped up trying to interact with things.
Maybe I just didn't figure out the control scheme? Having the monkeys deselect after issuing one order was a little frustrating. I could pretty reliably get them to pick things up, but then couldn't make them move? Even with the items that had a 1 over them. In my two games I only successfully got rid of one item. I felt like I'd started understanding it, but when I went to deal with the next one both my monkeys got stuck behind the big mug and I couldn't select either of them.
I enjoyed the music though, and the TODO list was a nice way of setting out some goals to achieve