Play Hunger Bunny
The Hunger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #166 | 2.988 | 3.571 |
Music/Sound | #174 | 2.749 | 3.286 |
Technical Implementation | #192 | 2.630 | 3.143 |
Overall | #213 | 2.653 | 3.171 |
Graphics/Animation | #234 | 2.630 | 3.143 |
Theme/Limitation | #269 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Hunger Bunny is constantly on the Edge of being satiated and hungry. The more you eat, the more you gain. But the less you eat, the faster Hunger Boss will make an appearance. Keep Hunger Bunny full to keep Hunger Boss in check while avoiding the Baddie Foxes.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity 2019
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Comments
Cool twist on Pacman ! The hunger and the key were great additions. Also having to press play before starting the level was very welcomed, it avoids unwanted surprised.
Cool game !
I really liked this game. It's easy to play and brings me back to my Pacman days. The music is catchy and fits the game. The gameplay is smooth. And I love that the creator made a how-to page of the objective and controls of the game. And if you don't want the music, you have the option to turn it off. It could be a little more challenging and the boss could be a little more intimidating but this is a nice simple game to pass the time.
The game is not bad, but gets less interesting after playing some time, but it sort of fits to a little GameJam-game. The graphics, music and sounds are solid and everything functions as good as it should be.
This is a very well-made game. It controls smoothly, and the Pacman-esque gameplay is solid.
The hunger mechanic might need some tuning. It's very easy to keep the bar full, and even when it hits zero, the "boss" isn't very threatening.
I liked the music and sounds. They were a good fit for the overall aesthetic.
By looking at the screenshots, I wasn't hyped to be honest. But I gave the game a try cuz why not, aren't we all here to test out those submissions?
I'm happy I did this because this game is pretty well executed. First of all, the "pacman-like" gameplay is charming and interesting. The difficulty is well balanced, it's not easy to lose but you still have to move to get those carrots cuz time is running out quick!
The music is not good, not bad. At least there's something here and it works.
The tunnel mechanism is also interesting, that way you can move to the opposite side of the map in a second.
Finally it totally fits the theme + limitation to me, being at the edge of being hungry and avoiding to spawn the Hunger Bunny boss.
It's clear that visuals could be better but overall, nice submission to the jam. Well done.