Nice game! I like how fast paced it is, if only giving commands would be a little easier it would be even faster imho. The climbing animation of the enemies is well done and the fact that I shoot them while they're coming makes the game more like a fast management, everyone has to do something. I've played up until level 3, then it became a little bit stale because enemies were never attacking me. Good Job!
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CliffBoss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #333 | 1.838 | 2.600 |
Fun/Design | #343 | 1.697 | 2.400 |
Music/Sound | #356 | 1.273 | 1.800 |
Graphics/Animation | #361 | 1.556 | 2.200 |
Overall | #364 | 1.527 | 2.160 |
Technical Implementation | #378 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Your Boss gives you a quota of resources to gather on the Edge of a cliff.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
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