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Skyrates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #259 | 2.263 | 3.200 |
Graphics/Animation | #277 | 2.263 | 3.200 |
Fun/Design | #286 | 2.121 | 3.000 |
Overall | #288 | 2.121 | 3.000 |
Theme/Limitation | #303 | 2.121 | 3.000 |
Technical Implementation | #312 | 1.838 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The game fits the theme because humanity is creating colonies on the edge of the Earth that you have to destroy. It fits the limitation because your goal in the game is to prevent the settlements from informing their bosses at the capital that the Earth is actually flat.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Gdevelop
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Comments
I like this game, it's nice and simple and has a super cool implementation of the theme. My mind somehow went straight to 'the edge of flat earth' after I saw the theme too, but I couldn't think of a way to implement it. But you did it well!
The movement does seem a little finicky/jittery for some reason though. It's almost like the ship has inertia sometimes but can immediately stop at other times? I can't pinpoint the exact reason, but maybe you could work on that if you want to extend this game in the future.
Overall, this was a fun game. I was able to score 26! Thanks for making it :)
Glad you liked it, I was going to try to fix that issue but I ran out of time! Thanks for playing it!