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Burn out, Game out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #73 | 3.689 | 3.889 |
Technical Implementation | #127 | 3.057 | 3.222 |
Music/Sound | #145 | 2.951 | 3.111 |
Overall | #169 | 2.888 | 3.044 |
Theme/Limitation | #248 | 2.424 | 2.556 |
Fun/Design | #259 | 2.319 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Limitation (Boss): you decide the minigames you play and how you manage everything inside the game. Based on your choices the game will be a different experience. Theme (On the edge): For the team our thought process is that you are on the edge of giving up. Giving up on creating your game.
Team Size
Quartet (4)
What main engine/tool/language did you use to construct the game?
Unity
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Comments
Graphics are eye candy and the awesome chiptune music got me dancing around. Now I gather that you didn't have the time to get everything done in time -hence the lack of context-. Still, it left me wanting to know more about this character, what he wants, where he's going etc. Also, each minigame actually work fine (doing all these must have taken quite some time). Keep it up !
Thank you for playing, and also thanks for the kind words XD
Really good looking pixel art.
Sadly I did not understand the gameplay, there wasn't really any onboarding or objective presented to me. The computer seemed to be important, but it had flashy icons and the screen would switch to something, I... didn't understand what was going on, sorry.
Cool looking game, I liked the art and the overall mood.
The goal was to create a game by playing minigames, but yeah the game isn't finished so the game you are creating by playing these minigames is not implemented. Thx for playing and for the feedback.
I liked the amount of minigames, the artstyle and the music actually made it a chill experience.
I died the first time because I didn't realize I had to maintain food and water intake, maybe a little tutorial would be nice.
Overall, nice one =)
Thx for playing the game, glad you enjoyed it. Also thx for the feedback.
Nice quantity of mini games, all quite functional and varied. The circle-size one is interesting, haven't seen that before. I got game overs twice due to running out of different resources. The depiction of this person's life hits a little close to home, haha.
Game development am I right, btw thx for playing our game. Yours is next on my list.
The mini games were fun, but not well explained. The main issue is the lack of feedback, as winning or loosing was not made very clear, not was progress. After my first 'quit' I did not feel like restarting to deal with the "survival" mechanics. It was also not clear that going to the store helped at all. Lastly, the menu music is very sharp, reaching uncomfortable.
Thx for playing the game, it wasn't fully done yet so the meaning of playing these mini games wasn't implemented.