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Super Quench Quest!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #153 | 1.980 | 2.800 |
Theme/Limitation | #168 | 2.121 | 3.000 |
Technical Implementation | #175 | 1.838 | 2.600 |
Fun/Design | #176 | 1.838 | 2.600 |
Overall | #177 | 1.867 | 2.640 |
Graphics/Animation | #187 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
Your health is also your ammo - it is water, and it has multiple uses in both putting out fires and staying alive
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
GDevelop
Which diversifiers did you use, if any?
My Own Noise
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Comments
That was pretty fun. I liked the overall concept and controls. I loved that you used your own noises! I found it kind of funny because I wasn't expecting it, and also really fitting to the game. I came across one issue here and there where I wasn't able to put out the fire starters. I sprayed all over them and they wouldn't go out. But nice work, keep it up!
Nice game, the biggest problem for me is how the tank controls though, its difficult to get used to only two keys to really move. i feel like using the arrow keys to change directions would make the game easier to play. its also hard for me to tell the difference between the front of my tank and the back of my tank, when i think im facing the right direction i end up moving backwards into the flames.
Fun game! Interesting concept of health and ammo being the same with consumption of it going up over time as you have more and more heat to deal with. Level variety and layout kept things fresh as I went through them.
Very Cool Game Concept, Really Like The SFXs ;P
Great variety of levels and the tank was really fun to drive around! Nice job