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A jam submission

Check DigitView game page

VimJam4 Submission
Submitted by ccuttlery (@ccuttlery) — 1 hour, 8 minutes before the deadline
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Check Digit's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#1092.2683.000
Technical Implementation#1122.0792.750
X Factor (overall enjoyment)#1192.0792.750
Fun/Design#1252.0792.750
Overall#1311.8582.458
Graphics/Animation#1351.7012.250
Music/Sound#1460.9451.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

Team Size

Solo (1)

Will you continue work on the game after the jam?

Undecided

Which diversifiers did you use, if any? (optional)

Shapely

What tools did your team use to construct the game? (optional)
Unity, Gimp

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Comments

Submitted

This has great replayability and I found myself redoing most of the levels because I felt like I could get a better movement count. Taking the checkpoint with you helps get around the feeling that you'd lose everything on one move trying to cut down your moves, so good job with that mechanic. Another fun puzzle game this jam

Submitted

Very simple, but enjoyable! It's a neat detail that each level is crafted around its own level number. I think the difficulty could be higher, maybe make the score requirement for checkpoints based on how many you place as well as how many deaths you take

Submitted

Neat idea to place your own checkpoint! I found the pacing a little slow, but overall fun. Nice work for your first game!