Play What's a title?
What's a title?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #109 | 2.268 | 3.000 |
Technical Implementation | #118 | 1.890 | 2.500 |
X Factor (overall enjoyment) | #125 | 1.890 | 2.500 |
Fun/Design | #131 | 1.890 | 2.500 |
Theme/Limitation | #132 | 1.701 | 2.250 |
Overall | #132 | 1.827 | 2.417 |
Music/Sound | #133 | 1.323 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game? (optional)
Unity for programming, FL studio for SFX and paint.net for art
Which art and audio did you / your team NOT create? (optional)
Music
Leave a comment
Log in with itch.io to leave a comment.
Comments
The movement and physics are both solid. I especially appreciated being able to jump mid-air after running off ledges. I really liked the character design for the player character; both their and the checkpoint flag's sprite look really good. The flip effect on the player character is very nice looking, too; its satisfying to spin back and forth in place.
The section in the first area where you have to make a series of jumps near the top of the screen was very awkward. You have very little room to jump before hitting your head on the ceiling.
I wish the reset key (R) wasn't right next to the interact key (E). I accidentally restarted the level a few times, which led to some frustration.
The checkpoints feel somewhat underutilized, perhaps because the game is fairly short. The "cross paths" theme also isn't very apparent.
Very simple platformer, but I still found it fun.
Neat game. has a little bit of something for everyone. sucks that you couldnt get the music done in time but that didnt stop the game from being fun and challenging