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Parkour Civilization: Escape the Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #67 | 2.647 | 2.900 |
Music & Sound | #70 | 2.556 | 2.800 |
X Factor | #73 | 2.465 | 2.700 |
Fun & Design | #76 | 2.556 | 2.800 |
Focus & Theme | #77 | 2.739 | 3.000 |
Overall | #79 | 2.510 | 2.750 |
Graphics & Animation | #96 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
We made every track/level timed to encourage the player to beat their best time, we also implemented an acceleration system and speed system similar to traditional racing games
Team Size
Quartet (4)
Will you continue work on the game after the jam?
No - only made for the jam
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Comments
need i say more
Finished all the levels, and movement felt quite good. The wallrunning was very smooth for a project under such a strict timeframe, however i am not a big fan of the rotating platforms. I kinda understood how i would play around it but it felt a little too janky and would've prefered less of them and more of the wallrunning and sliding about. Mechanics felt good, but the levels felt a little undercooked. That said, not a bad entry in the slightest and i think you guys did a good job! Good luck with the jam <3
Very fun little movement game, sliding into boxes to destroy them was a nice addition. Good work on this
Love the concept of this! The wall run felt really cool and I had fun jumping about and sliding through boxes. There were some levels where I would get stuck on the edge of a platform or all and then eventually fall, but otherwise this is a great submission!