Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ruby J. W.

233
Posts
2
Topics
19
Followers
14
Following
A member registered Nov 12, 2020 · View creator page →

Creator of

Recent community posts

Such beautiful visuals! Caught my eye, and after playing, I can say very well done. Lovely game with a cute story and incredible art.

Very cool game! Love the graphics and the dialogue. It was really laggy for me mid-way through, which did make it difficult to play. The grabbing of the wines also took some getting used to, but otherwise, great entry!

Such cute animations with the cats stopping mid race! 😂
My little cat is free!

I feel a bit dumb, but it took me a solid minute to work out how to go forward instead of just spinning around in circles 😅. I got it eventually! Super fun game, the movement feels really great!

Thank you for playing!! 😁

Thanks for playing! Originally the game was supposed to be longer, but we decided to spend more time in making it feel nice rather than building more levels 😁

Yay! Thanks for playing 😁

Thanks for playing! Yeah, it's very short at the moment. The original idea was to have multiple levels, but unfortunately, due to life we just didn't have time to do any more 😅.

Thanks for playing! 😁

🤣 Love this 

Very nice! I love the mechanic of turn based movement. I think I would love to see some more polish on it, but really great entry!

This is a really cool and creative concept! I loved the walking sound, and the mechanic for movement is really great. It did just feel way too easy. I would run up the wall and I won every time within seconds. Some more challenge would make it a bit more interesting. 

Wow, this was quite tricky 😅. The time limit really felt tense, but I enjoyed that. The only thing I would add is that when the dog was at the bottom of the screen, I couldn't drag down enough to get a good boost. Maybe if we could start the drag anywhere on the screen it would make the mechanic feel smoother.

Nice idea, although I couldn't really get the movement to work on a computer. The horse wasn't really moving and the sound was quite intense, so unfortunately, I wasn't able to complete the game 😅

Such a great looking game! I love the theme. I had some issues with the hitbox, I wasn't entirely sure what would hit and would wouldn't, but overall a very cool game!

Nice game! I did find that the movement felt a bit strange at first, although I got used to it after a point. The wild animals also confused me a bit, they were really quick and kind of unavoidable and then seemed to attach themselves to the sheep, which didn't really impact my ability to move them into the pen.

But otherwise, really nice entry! Well done.

Thanks for playing! Glad you enjoyed it 😊

Thanks for playing! 

I totally understand what you mean about the car hitbox size... It was something I wanted to change, but unfortunately with the way I setup the navigation region, it just never really happened. It's on my list of fixes should we update the game in future!

Thank you for playing! 😊

Thank you for playing! Yeah, the game is super short, but we had fun with the concept 😁

Wow, this game is incredible fun! I only managed to save up 4517 gold, so was unable to pay my debt off 😥
The side scrolling "menus" reminds of flash games from when I was a teen. Really great submission

Thanks for playing! I think many of us are feeling that right now 😅

This game is amazing! The moment I saw the cover art I knew I had to play it, and I wasn't disappointed.  The art style is incredible and the idea is so original! Well done

This is such a creative take on the mechanic! The only thing I struggled a bit with is that it didn't feel natural to swap between the different maps, but other than that this is a really great entry!

This is amazing! I love the way you used the theme and the movement was really satisfying to run around the rooms. And you built so many levels for the short amount of time! I managed to get through them in 02:02 minutes 😅

This is a great game! It's very addictive and makes you want to just keep restarting to get further. My high score was 1147

Love the concept of this! The wall run felt really cool and I had fun jumping about and sliding through boxes. There were some levels where I would get stuck on the edge of a platform or all and then eventually fall, but otherwise this is a great submission!

The sound in your game is amazing! The moment the menu music started up I got excited to get into the game. The art style is great and you worked with the theme and mechanic really well. The movement took some getting used to and sometimes I got a bit frustrated with how weak the thrust felt, but overall this is a great submission!

Thanks for checking it out! Even though I made this game a while ago, the story still holds a special place for me. It's really interesting telling the side of the monsters. Good luck with your project!

Thank you so much for giving it a try and for your lovely feedback! I considered still submitting it to the jam, but I didn't feel like I'd put in as much work as I'd want to before fully sharing it. 

Hopefully we still manage to continue working on it 😊

(1 edit)

Thanks! 2bitdream has an incredible pixel art style. It’s really defined the look of our games.

Thank you for checking our game out! I’m glad you liked it 😁

Thanks for checking it out! We actually hardly got any work done in the last two days, so this is more like three days of work.

We are happy with the progress we’d managed to make in that time 😇

Thanks so much for playing! We were a bit bummed that we couldn’t finish it, but for only a couple days worth of work I’m pretty happy with it 😇

Unfortunately, our team of two can't finish our game. One of us got very sick at the beginning of the week, and while we tried to push through and get this finished, it has become clear that we won't be able to continue working on this game for the time being.

We did make it pretty far, and for this being my second attempt at using Godot to create a game, I've felt that I've learnt a lot from this project.

Thought we'd share the game in its current state. It's more of a proof of concept at the moment, but it is mostly playable with a full loop. The world is very empty as we did not have time to create all the assets, and the game loop is very bare minimum.

And with that, see you all at the next one!

SEE OUR GAME HERE: https://bluelumin.itch.io/calm-before-the-storm

Such a pity! I tried it again to see if maybe it was just bugged but I got the same thing. I recorded it, hopefully that'll help 😅 (and hopefully a gif will load in this comment)

Ah, that's a pity! Hopefully you get to add more in the future 😊

So unique!! It was very fun experimenting with the tiles and finding ways around them! On one of the later levels there was a bounce thingy attached to the wrong tile, but I was able to complete the level anyway! So fun!!

Not sure if it was the intention, but there wasn't really much of a game . I didn't really do anything other than walk into things and then it was over. I was also a bit confused that the mouse didn't work for the menu and it took me reading the comments to see that you could only use the keyboard.

I think adding another element to the game would really help. Maybe a puzzle or some enemies to fight.

Super cool! Love that the screwdriver was so multipurpose. I did notice a few bugs where the screwdriver would get stuck in the ground or a wall and glitch out for a bit. I also seemed to be able to jump super high if I spammed it under the player while jumping. 
I think with a bit of bug fixing you've got yourself a very cool idea! Well done