Hello!
I can’t really have free days, so I’m thinking of a “day” as maybe 10 hours spread out over a couple calendar days. That works, right?
Trying to make a game that has 10 minutes of enjoyable content in 10 hours seems pretty challenging but in a good way.
I’m curious to try some Unity asset store things that give you a specific game-genre template to start from, or maybe use Bitsy or Twine or Ink or something. If anyone has recommendations along these lines, I'd love to hear them!