I couldn't get the gesture recognition to work and allow me to teleport. And I couldn't get the telekinesis working either :( I pressed all the buttons and tried everything but unfortunately I was just stuck standing in the room :(
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Hex Endangered's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How well executed the game is. | #20 | 2.846 | 3.600 |
Concept - How interesting or unique the game is. | #24 | 3.004 | 3.800 |
Enjoyment - How much you enjoyed playing this game. | #24 | 2.846 | 3.600 |
Overall | #27 | 2.886 | 3.650 |
Use of Theme - How well the game incorporated the given theme. | #31 | 2.846 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What external assets did you use in this jam?
All Sky -sky box asset pack-https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-free-10-s...
Create with VR unity course library
P dollar algorithm -https://github.com/DaVikingCode/PDollar-Unity
Magic Aura construction kit-https://assetstore.unity.com/packages/vfx/particles/spells/free-magic-aura-const...
Apartment Kit-https://assetstore.unity.com/packages/3d/props/apartment-kit-124055
What was your favorite part of this jam?
I learned a lot of new things that i didnt think i could manage in such a short time, and for once I stuck to my original concept and story and didnt clutter it up with too many layers. I just started learning VR development in December so it feels so great to know i can actually build something playable.
What was the hardest part of this jam for you?
I had this gesture recognition asset i wanted to use but apparently its deprecated and doesnt work, has even been removed from the asset store. So i had to make my own vr gesture recognition system in time to finish this jam T_T. it was hard but it was so worth it in the end. I had considered changing the mechanics that required the gesture algo, but i decided to push myself a little. it was tough but im so glad i did, because i have my own reusable gesture recognition asset now!
What resources/tutorials do you wish you had when making this game?
More sound effects and an airlink cable so i could playtest without having to build each time. An extra pair of hands on the level design would have been great too
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