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The Sentinels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.000 | 4.000 |
Concept | #4 | 4.000 | 4.000 |
Overall | #9 | 3.792 | 3.792 |
Polish | #10 | 4.000 | 4.000 |
Tech | #17 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked this game a lot! It's rare in a jam game for the level design to shine so brightly. While it is short, and ends abruptly, I thought every puzzle was delightful.
- Nice storyline and fun game!
What programming language did you use for your game?
nelua
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Comments
The puzzle design and graphics are well designed, and it even has a story! I'd love to see more, but it feels self-contained and complete even as is.
Thanks!
The idea might be simple, but the presentation and overall pace is well made!
The storyline may not be as complex as other submissions, but it gives a good feeling of suspense due to the character's reactions and the robots chasing after you. These points, alongside the minimalist graphics, help to provide a sense of imagination that's easy for the player to follow.
Unfortunately, it's too short: the puzzles are too simple and there's only one single enemy to avoid. But the game does have a lot of potential!
(dev here) Thanks! Although using one enemy was intended, indeed it is too much short, turns out I couldn’t really make much levels in time hehe. I’m both proud of this project, but also a bit frustrated that I couldn’t do more xD