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Devlog; or, game making is hard

A topic by Pejo created Jul 02, 2019 Views: 80
Viewing posts 1 to 1
Submitted (1 edit)

I thought I'd try to document my struggles with creating a first game during this jam. And good grief if it isn't just as hard as I imagined it could be. Quite fun, though! It'll be posted on this page whenever I get the time.

Currently half-way between dreading and being excited about having to work out how to do dialogue trees. I'm considering an Ink-like solution, but tech-wise I have no real idea of how to implement it.