Play soundtrack
Wash Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyability | #7 | 3.500 | 3.500 |
Overall | #11 | 3.375 | 3.375 |
Creativity | #11 | 3.625 | 3.625 |
Quality | #11 | 3.500 | 3.500 |
Coherence to the Theme | #16 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Difficulty Level
Intermediate
For those who are pretty good at making music
Link to Streaming Service
https://youtu.be/PF_zgzY4ioI
Description
hi:3 so i finished a music project for once yippe^^
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Comments
high energy drums... i like em. i know others may have spoken on the mixing on them, so i do think it is good to think about their ideas and wwhat your goals are, but i'll add that i think the "oddness" (for lack of a better word, i mean the chopping and the modulation stuff) really make your track interesting, so i hope you'll keep that. maybe you need something with more low end doubling your kick? i don't want to make too many suggestions, it really depends on what you hear and think of it all HAHA
ps. i didn't know you can add margins to a video to make it not turn into a short... i wish i knew this before LMAO
Some breakcore for once god bless ur soul. Is good but reverbs/mixing/room? feels a bit all over the place, weather is coz of synths or drums' high end idonotknow.
The beginning was my favorite, I like how the drums are not as aggressive or repetitive as other breakcore songs, I do agree they are a bit choppy though.
Interesting break chops. I feel like the drums are not really punching through the mix, maybe lowering some highs of the pad might work give the break a little more space in the mix.
Reverb on the synth arps creates a sense of space. Flanger on the drums is a cool effect, though mixing in some of the dry signal would help its tone feel a little less hollow IMO. Still, a neat song.