Hey Everyone!
Winter MelonJam 2024 has now begun! The theme is POLARITY. Here’s some definitions:
- the quality or condition inherent in a body that exhibits opposite properties or powers in opposite parts or directions or that exhibits contrasted properties or powers in contrasted parts or directions : the condition of having poles
- attraction toward a particular object or in a specific direction
- diametrical opposition
- the state of having two opposite or contradictory tendencies, opinions, or aspects.
More ideas here (be warned, not all will work for games): https://en.wikipedia.org/wiki/Polarity
Tips!
- Use multiple/uncommon definitions if it makes sense for your game, check that the game can’t be easily reskinned to fit a different theme (i.e. the association with the theme is not just surface level).
- What are some things besides magnets that have "polarity"?
- What are some things that are "polar" opposites of each other?
- What are some mechanics you can create with the attraction/repulsion related to "polarity"?
- What are some physics concepts that could relate to polarity?
REMINDER: you must keep a document of all outside/pre-made assets used.