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Throne Of The Lazybones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 2.887 | 3.333 |
Gameplay | #5 | 2.598 | 3.000 |
Overall | #6 | 2.742 | 3.167 |
Graphics | #7 | 2.887 | 3.333 |
Concept | #9 | 2.598 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
You play as a monarch sitting idly by as your subjects do work for you, plus it's an idle game.
If you used a modifier, how did you use it?
Run an Empire: Not entirely sure if this counts, but you do run/grow a city in this game.
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Comments
Great idle game. I really liked the art and sound design. The upgrade paths felt like there was only one really optimal solution since everything was bottlenecked by gold, it meant that I had to prioritize getting stone upgrades. It also seemed like even though I had enough gold, I could not upgrade my population, unless that is what faster workers is for.
Thank you! Yeah, I definitely made the upgrades require way too much gold, will certainly change that (as well as some other balancing issues) if I update this game beyond just fixing bugs. Faster Workers does indeed upgrade your population, making citizens produce resources faster, though I guess I didn't communicate that very well in the game itself.
Quick announcement: I've updated the game to fix a few major bugs, though the version originally submitted to the game jam is still available to download (albeit with a slightly different file name - it's "Throne Of The Lazybones game jam build.zip" rather than just "Throne Of The Lazybones.zip" now).
If you want a more stable experience then I would recommend downloading the latest version, but keep in mind that v1.0.0 was the version originally submitted to the jam - the bug fixes were done after the deadline.
I really liked this game. This was a fun idler with a lot of progression that someone could put a decent amount of play time into. For a full game that is great, but for a game jam I kinda wanted to see some of the upgrades cost less. 50k on gold for the second city seemed super daunting. Your cover image is really well done and is an important part to entice players to play your game.
love the sound design, the game has good mechanics and upgrades that encourage further play.