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A jam submission

Lupe (72h Wowie Jam 2)View game page

Simple platformer with a funny mechanic
Submitted by Vesite (@Vesite_) — 14 hours, 38 minutes before the deadline
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Lupe (72h Wowie Jam 2)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1413.1934.154
Visuals#1892.7793.615
Sound#1992.3653.077
WOWIE! (Overall)#2232.4243.154
Simplicity#2522.6023.385
Fun#2562.1882.846
Topic#2851.8332.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Clever idea. I included it in my Wowie Jam 2.0 compilation video series, if you’d like to take a look. :)

Submitted

Hey dude, nice idea, that Magnifier was awsome

Submitted(+1)

The art and sounds are really polished.

I really found the lupe mechanic creative at first, but after a while, it started to feel more like a burden, and having a bad impact on my enjoyment.

Although I would love to see this mechanic revisited, which I am sure has a lot of potential.

Submitted

I've never seen this mechanic in a game :D Very creative and nice looking art! I did not succeed in the level I guess. I've had everything unlocked, but couldn't make it to the end ^^

Submitted(+1)

Really cool concept, gameplay, sounds, everything!! Nice, polished & fun game. Love it.

(1 edit) (+1)

Awesome, the idea is so cool as well the graphics and the music, congratulations!

Submitted(+1)

Really interesting effect!
I encountered a bug. They are all stuck there.


Submitted(+1)

Generally cool although it's kind of grindy because enemies don't really hurt you, you just need to collect coins from them, so there wasn't much of a challenge save for using the magnifying glass, which in itself was such a cool idea, I really loved the visual of zooming out, it kind of made me think of zooming away from a story book in some fairytale type movies. Oh, also there didn't seem to be a way to win?

Submitted

Generally cool although it's kind of grindy because enemies don't really hurt you, you just need to collect coins from them, so there wasn't much of a challenge save for using the magnifying glass, which in itself was such a cool idea, I really loved the visual of zooming out, it kind of made me think of zooming away from a story book in some fairytale type movies. Oh, also there didn't seem to be a way to win?

Submitted(+1)

Here's my feedback on the game:

  • Awesome concept, but I would like it if there was more taiga and less concrete (screen real estate wise).
  • The art  and music are really nice (good choice). Though, the concrete foreground isn't great.
  • It is not clear that you need to kill (?) the red things. I thought that they were enemies that I needed to avoid.
  • The movement is very slow, it takes too long to jump and change direction.
  • The score and stars UI should be outside of the looking glass, to make it easy to see how much you have. How do you increase your score btw?
Developer

Thanks for the feedback!

I realized after posting that i forgot to do anything with the score systen :)