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A jam submission

RandomDestinyView game page

Try your luck, find the portal and don't let your enemies defeat you!
Submitted by MasonMasonoff (@muksuum) — 9 hours, 8 minutes before the deadline
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Play Random Destiny

RandomDestiny's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#893.5313.531
Visuals#1033.3753.375
Sound#1652.7812.781
WOWIE! (Overall)#1662.8752.875
Fun#2012.6882.688
Simplicity#2023.0943.094
Topic#2102.4692.469

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted

It's a little overwhelming and too hard. Great entry though! The art is nice!

Developer

I really like hardcore games. Emotions are brighter when you make the best effort to win!

Thank you for the feedback! 

Submitted

It's a little overwhelming and too hard. Great entry though! The art is nice!

Submitted

I don't understand almost anything except that you are dealt cards at the beginning of the game that will decide your future. I think the game needs a cursor because i just feel lost without it, i don't seem to understand what am i doing wrong. On the other side, i feel like this game have a really great idea behind it and i like the visuals pretty much, they are cute and pleasing to look at. Overall, i think you should consider redoing the game and exploring the possibilities in the future with more time to spend on it. Very good idea but i don't seem to draw any connection to the jam theme.

Developer(+1)

I wanted to add a hardcore game by removing the cursor, but apparently it was the wrong decision... 

Also some mechanics were intentionally added bugs. I described the weapon control mechanics in the first comment.
Thank you very much for the feedback!

(2 edits) (+1)

Не являюсь особым ценителем компьютерных игр. Игра сама по себе простая (в хорошем смысле слова), с управлением справится даже отсталый. По своей сути игра напоминает Enter The Gungeon.  Для меня годная убивалка времени, несложная и очень ламповая, дизайн тоже приятный.
Отдельный респект хочу выразить девелоперу за заставку игры - гениально. 
Теперь минусы. Минусов, как таковых, нет. Почему? А потому, что игру разработал гений!

Developer(+1)

Spasibo, my friend. I will try to make projects better and better for you!

(+1)

Budu zhdat' s neterpeniem novyh rabot!!!!

Submitted

The mouse can get out of the window and we can't see the cursor, so it is really hard to control

Developer

On the game scene I made the cursor invisible to hardcore :D

Submitted(+1)

I don't understand the controlls. Are you supposed to swing your weapon with your mouse? 

It seems that there is a lot of potential in this game and a complex game mechanic, but i can't figure it a

Developer

Mostly, Yes.
The sword is controlled by swinging the mouse.
The battle axe is constantly spinning, regardless of the mouse.
The scythe is controlled like a sword, but with a smaller radius of destruction.
Magic spheres are created when you click on the left mouse button, and they fly only to the right side.
At times, the management may seem incomprehensible (as it is), but this was done for the GameJam topic. Thank you for playing my game!

Viewing comments 6 to 1 of 26 · Previous page · First page