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Bugged's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #208 | 2.495 | 3.700 |
Visuals | #229 | 2.427 | 3.600 |
WOWIE! (Overall) | #244 | 2.225 | 3.300 |
Simplicity | #247 | 2.629 | 3.900 |
Fun | #259 | 2.157 | 3.200 |
Creativity | #260 | 2.225 | 3.300 |
Sound | #336 | 1.079 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice! Loved the desktop aesthetic, however audio was lacking. Cool how the dust particles move with the level!
Love this mechanic, it has great potential for an amazing game! Its a shame that this is such a short game, I really enjoyed playing it and definitely would have played more if there was a couple more levels.
Really clean design and simple mechanic that works really well and perfectly fits the theme! Too bad it's so short, even for a game jam game. Solid work on the polish and gameplay though, nice job!
This game looks really amazing. The design is really interesting. A simple but fun little game. Wish it were longer and some sound effects would be nice. Nice job!
That's great to hear since I tried to focus on the design and giving the game have a nice aesthetic! Sadly because of that I didn't have any time to add sound effects or more levels. At least that's something to work on in the future!
I loved the aesthetics of it!!! such good vibes! I wish it had sound and was longer :D great job! If you wanted some feedback, personally i really like the delay jump at platformers ^^ This is when you can jump even after you left the platform,for 0.1f sec or something. This could make it more accurate! But of course this is nitpicking for developing ur game more in the future ^^ Didn't expect that for the gamejam :D good job!!
Thanks!! I tried faking the coyote time youre talking about by making the platforms colliders a bit wider since implementing actual coyote time would have taken to long. But thanks for the tip, i'll think about it!
Neat idea, great job on the clean execution. I can only say that there wasn't much point to having lives since there weren't any checkpoints.
Thank you!! I wasn't sure about the health points either, so I might consider altering them so they work better within the game or just remove them completly.