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A jam submission

DevlumView game page

A clicker game, in which touching anything may either increase or decrease your currency.
Submitted by Khud0 (@Khud0Steam) — 4 minutes, 32 seconds before the deadline
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Devlum's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#183.8753.875
Visuals#224.1674.167
Creativity#1093.3753.375
Topic#1163.1673.167
WOWIE! (Overall)#1662.8752.875
Simplicity#2152.9582.958
Fun#2532.2082.208

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

I also struggled to pick up the core gameplay, plenty of clicks but I couldnt tell where the score was. I really liked the aesthetic and vibe of the game. Good ambiance music and visuals. So nice work! 

Developer(+1)

I believe that this issue can be fixed if I sit down and work on game design a bit more, thanks.  :) Also huge thanks for the compliments! ^^

Submitted(+1)

I struggled to pick up the core gameplay; did a lot of clicking and saw a lot of -4 != 4; I did really enjoy the visuals and audio; it had a gripping presentation - reviewing comments here helped me to figure the game out.  Nice work!  :D

Submitted(+1)

Awesome graphics, a very polished job.  A bit confusing gameplay but a great experience overall :)

Submitted(+1)

Interesting core premise. Started to figure out some of the clues. Not sure I figured out all of them but it was a lot different. Kind of experimental. I like that in a game jam game. 

Developer

Thank you, glad that you enjoyed! I really wanted to go ahead and experiment in this game jam and make something different for once. It's pleasing to hear that you noticed that. :)

Submitted

Great artwork! As you've said the game is raw, and I thik there's too little interesting features in it. Just looking for the correct button. Maybe you can make buttons run away from cursor, get smaller, swap positions after clicking instead of the current gameplay? I like the sounds.

Developer(+1)

Thanks! Actually, your reply gave me a truly important hint, I now think that the rules could be shifted as the player goes further in the game, because I also think that remembering/finding what is what will get old very fast and the game can be beaten by just writing down each symbol and its meaning somewhere.

Viewing comments 25 to 21 of 25 · Next page · Last page