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Hands Of Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #17 | 4.067 | 4.067 |
Sound | #43 | 3.567 | 3.567 |
Fun | #45 | 3.700 | 3.700 |
Visuals | #49 | 3.867 | 3.867 |
WOWIE! (Overall) | #51 | 3.567 | 3.567 |
Topic | #184 | 2.667 | 2.667 |
Simplicity | #207 | 3.033 | 3.033 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was super cool, I got stuck at level 3...
but wait, I didn't give up. I figured out after sometime that I can drag cards to the shooter things and move them (which is a really cool mechanic.) I really had a fun and challenging time playing this game. Good job and thanks for giving me the link 馃槃
You can also drag cards on projectiles to kill the shooters.
Thanks, I'm happy you liked it!
beautiful graphics, solid game play and I like the challenge.
This has a really unique feel to it, but I also couldn't get past the 3rd level.
Like I mentioned on the game page, you can use cards on projectiles. You can really use that to your advantage in the 3rd level.
Anyways, thanks for the feedback.
Oh cool, that's clever! You could definitely keep a mechanic like that but some explanation could be useful.
A nice little puzzle game.
I couldn't get past the 3rd level but that is probably not your fault.
Yeah, a few people got stuck there and I had to add a hint on the main game page. The thing is, you can use cards on projectiles.
Maybe it was the 4th or 5th level. I mean the one whith 2 turrets where you had to move the lower one so it shoots itself.
I really like this game! I like the card mechanic, "pausing" time and the enemies!
The visuals are good too!
Keep up the great work!
LOVE IT! At first I WAS DUMB and had to ask for HELP but after that I'M THE MASTER, BEATING LEVELS LIKE A SMART DUDE XD! I like the game nice graphics with cool mechanic!
It took me a while to figure out. A lot of the mechanics are not explained. But once I figured it out it was quite a strong puzzler. On the first level with the yellow turret I could walk into the void. Not sure if that was on purpose given the theme of the jam. But that was actually a cool core concept.
I liked the mechanics of the game, the last few levels stumped me!