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Trappy Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #608 | 2.683 | 3.000 |
Topic | #608 | 2.683 | 3.000 |
Sound | #646 | 2.348 | 2.625 |
Fun | #660 | 2.460 | 2.750 |
WOWIE! | #688 | 2.348 | 2.625 |
Simplicity | #760 | 2.795 | 3.125 |
Creativity | #854 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music by Eric Matyas
Credits
tenyardsgame
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Comments
I like the art and the music.
Some criticism:
- the jump feels floaty. You can increase the gravity and make the jump hight depending on how long you press the button to fix this
- the idea with the dying and collecting green circles is odd to me. I dont really get what you where trying to do here. Maybe define the idea a bit more.
- The music starts playing over itself when you play the game a second time
_(this is a small thing but it annoyed me: there a two exits in the last scene of the game and I played through it twice to go into both of them but nothing happens if you go into the other one.)
I was trying to do when each time you die, a new platform will spawn for you to get through levels.
Last scene when you go through a gate, it supposed to bring you back to mainmenu
I appreciated your comment, I just started learning how to make game so thanks for the criticism so I could improve in the future :)
Short and sweet. And i really dig the limited palette art style.
I liked the music and art! Only thing I actively disliked was having to walk back from the very start of the levels when dying. :P
Fun game, music fits well with the artsyle. Good job!
Thanks!!