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A jam submission

XORView game page

Solve logic puzzles and avoid traps!
Submitted by Crappie Coding (@OmegaGames1) — 1 day, 11 hours before the deadline
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XOR's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#2643.1673.167
Simplicity#3843.5833.583
Visuals#4413.0003.000
Fun#4572.8332.833
WOWIE!#5102.6672.667
Creativity#5582.8332.833
On Topic#5802.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Kevin McCloud - Royalty Free Music

Credits
Crappie Coding

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Comments

Submitted

Creative idea with the buttons the sound design was great. Great Job!! 

Submitted

Interesting, though the AI seems to appear inconsistently and is only used for a few very short puzzles. the doors also seem to have a very awkward animation and I found myself dying on each one at least once. Regardless, I think this could be fun with a little more work if you intend to work on it after the jam!

Submitted

The gates open and close too fast and you can barely go through them without dying once.

Also, there is barely any level with the AI in action.

Developer

I reworked the game a lot and I'm thinking I shoulda just went with the original I had. Oh well, win some lose some lol

Submitted

Very interesting game, with better sprites maybe it would have been better, but otherwise great job!

Submitted

very simple game, a bit too short even, but very polished and fun to play

Submitted(+1)

cool game! I would love for you to rate my game as well

Submitted(+1)

I think your game has a very cool idea in mind, and is fun to play.

However, I found that you like to overuse the gates a bit. The gameplay I couldn't really understand, it was a bit confusing. I suggest you add more game juice, like particles and screen shake when the player dies.

Overall, I think your game has a concept, you just need to add more game juice and make the gameplay more understandable. I did like the glitch effect on the menu buttons, though.


P. S.: On my first playthrough, I got locked by the automatic gate because I was confused where to go. I think you should fix this by checking the players position after the gate's region.

Submitted(+1)

This game has a lot of ideas that I think would be great if you expanded on them more. I liked the theme of working with the AI to fix glitches, but I wish you would've went in a more puzzler direction with the mechanic. Outside of that, some of the shaders were very nicely done. My advice for next time would be to find the core of what makes your game fun and expand on it as much as you can. Well done :)