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Slimy Sam Codes a Robot Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
WOWIE! | #107 | 3.647 | 3.647 |
Visuals | #139 | 3.941 | 3.941 |
Sound | #159 | 3.412 | 3.412 |
Fun | #174 | 3.529 | 3.529 |
Creativity | #174 | 3.765 | 3.765 |
On Topic | #236 | 3.647 | 3.647 |
Simplicity | #325 | 3.706 | 3.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made myself
Credits
Green Goat
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Comments
Nice puzzle. love it !
The game is fine, but lacks some polish. Programming the ship was tedious, when there were many blocks. The ability to pick up a block from above could fix that. Also I was jumping a lot instead of grabbing and the other way around, because the grabbing is awkwardly bound to space.
very cool game! Maybe the command blocks for th AI were a bit too movable (they slip too much when colliding with the player). very nice puzzle-platformer game, good job!
Nice, this was really cool! I like how this game really sells the concept of two-way collaboration - the AI doesn't work at all without your help, and you can't get to the exit at all without the AI's help. One small tip is that, in the very first tutorial stage, I suggest having the first move block start off of the locked-in position - my brain immediately thought "this is a puzzle, I need to do something with the block" and after picking it up it took a while for me to realize that the block was actually in the right position the whole time. Anyways, I really enjoyed this game overall, great job!
Cool platformer! I like the level design and the color palette!
very fun, althugh there should be more of a clarification on what space does...took me quite a while to figure out.
short and sweet
Your game is really cool I really like the program mechanic, but sometimes blocks got stuck in walls.
Yeah I couldn't think of a good way to stop the blocks from doing that during the jam, but now that the jam is over it came to me instantly. I'll probably fix it after rating ends, thanks for the feedback.