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A jam submission

Blipblop dinerView game page

Submitted by Static gamin — 2 hours, 37 minutes before the deadline
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Blipblop diner's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#4602.9463.857
Sound#5672.4003.143
Simplicity#6003.0554.000
Creativity#6662.4003.143
Fun#7002.0732.714
WOWIE!#7082.0732.714
On Topic#7422.0732.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
A teamate

Credits
static

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Comments

Submitted

very cool i love the art

Submitted(+1)

I think it's incredibly harsh on yourself to call this rushed and not enjoyable- the art was amazing and really fit the aesthetic you were going for, the idea of an AI waiter with a wall blocking you from serving really pushed and forces you to collaborate- and at least you can actually finish the game lol! I'm sure you would've wanted more, but honestly I have no problems with this game at all! I think if you wanted more out of it, then ig you could take a lesson in time management and priorities, but apart form that, great great job!

Submitted

I like the art!

Submitted(+1)

So, your concept is good, but there is nothing about colloborate with Ai, need polish, kinda hard to see because black lines everywhere, but your game is really nice but not for this jam :)

Submitted

Actually there is a collaboration with AI, because you need to bring the chicken to the oven and then to the kinda door where the AI picks it up to feed the big bot. So you kinda collab with AI...

Submitted

I mean yeah but it's kinda hard to know that there is an AI + the AI were really smart that the AI didn't have misunderstanding

Submitted

i think it's pretty clear that there is AI tbh. not sure what you're on about lol

Submitted

there is AI I didn't say there was no AI, I know it's pretty cleat there is AI but can you get rid of those black bar pls, so I could change my opinion

Submitted

it's too late to change the game? also, the black bar adds a nice retro feel.

Submitted

Okay

Submitted(+2)

It wasn't very intuitive what to do at first. And even more so it took me a while to realize that I can go down, so perhaps some visual queues to indicate to the player where they can go.