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Fall of Vestia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #633 | 2.959 | 3.091 |
Visuals | #653 | 2.350 | 2.455 |
On Topic | #654 | 2.437 | 2.545 |
Fun | #680 | 2.176 | 2.273 |
WOWIE! | #687 | 2.176 | 2.273 |
Creativity | #734 | 2.176 | 2.273 |
Sound | #795 | 1.567 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
N/A
Credits
TolbiNox
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Comments
Really cool concept, could use some more upgrades but with enough upgrades this could be a full game :)
interesting i guess
Audio would have added a lot to this. Otherwise perfectly solid game.
Thanks for the comment! :) I did have some I was gonna re-use from another game, but I forgot about it until I was out of time to work
sound effects would have made it crisp
Thanks for the response! I agree, sadly I mismanaged my time a bit towards the end
It's hard but great!!
well done :)
Thanks for the response! :)
Yeah, it turned out way harder than I intended, my spawning mechanism is broken and spawns way too many enemies, but I ran out of time to fix it
Just give it a update after the jam
Hope you'll play my game too
Game concept has a lot of potential! I can imagine a lot of shooting upgrades (and maybe other features; I'm thinking of shields/etc. from "Lovers in a Dangerous Spacetime") and other ways the AI stations can help out.
Thanks for the feedback!
I did want upgrade paths, enemy variety, better difficulty progression, etc. Time constraints forced me to tone the game down, I didn't have as much time as I would have liked to work XD
hard gamee but simple concept great game after all !
Thanks for the response! Yeah, sadly the enemy spawning is broken, sometimes when you kill an enemy 2 spawn in its place, which killed any sort of difficulty progression I had in mind, and I never figured out why. I'm definitely overlooking some tiny detail in my code
Interesting game, I would have appreciated some sound effects and music but otherwise good job!
Thanks for the response! I actually meant to add sound, but I mismanaged my time a bit towards the end