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24 months until reality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #487 | 2.619 | 3.429 |
Creativity | #584 | 2.728 | 3.571 |
WOWIE! | #643 | 2.291 | 3.000 |
Fun | #644 | 2.291 | 3.000 |
Simplicity | #737 | 2.510 | 3.286 |
On Topic | #742 | 2.073 | 2.714 |
Visuals | #743 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
"A really dark alley" by Loyalty Freak Music downloaded off of Chosic
Credits
Vezy
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Comments
It was fun, but I didn't understand what I was supposed to do and what each thing does - I just found a combination that worked by trial and error and kept using it to try keep the population stable. Some sort of tutorial or explination of the mechanics could help a lot.
Really fun game. Good game !
Very interesting game concept, very fun to play! Good job!
Thank you :)
Thank you for the game!
I enjoyed the gameplay though didn't quite understand the correlation between my actions and consequences at first. The ambience is great ;)
Thanks for the kind words! Yeah player feedback is one aspect of this game that could definitely be way better.
Nice game! I really like the atmosphere and concept. Just a bit more player feedback would be appreciated because you don't really understand why the number of people isn't going up or down right now. Still a really cool game and great visuals
Thank you for the feedback!
The number of people can only go down, and the way it goes down is by not powering integral, having integral be at below 100% condition (which would result in 100 + (0 - 99) lives lost), and from threats if you don't fully power security or have security be at below 100% condition.